Meet

Miguel Correa Software Engineer game Developer

Unlocking the Future through Hard Work, Innovation, and Collaboration.
Always looking forward to improve my skills and increasing my knowledge in the game and computer science industry.
Share and learn with my colleagues and always be looking forward to improve the game.
My hobbies are camping, Hiking, Play Football soccer, walk in the park as well as volunteer as English teacher for kids time to time.

My Experience

Fields of experience

01.

technical Artist

Creating innovated tools that help artists and designers to increase their productivity using Unreal Engine, Unity and Maya (Python)

02.

Game Development

Working in Gameplay systems, UI and client development with Unreal Engine(C++) and Unity (C#)

03.

Web App Development

Building intuitive web sites as services for games using Laravel, MySQL, Docker, JavaScript, HTML and CSS

My Story

Why the game industry

My reasons

Passion for Gaming
I’ve been playing games since I was 5 years old when I received a PlayStation 1 as a Christmas gift. I have been playing video games ever since.

Creative Expression
Working in the game industry allows me to explore my creativity by implementing new features, experimenting with the artistic aspects of games, and contributing to the narrative. Making a game is fundamentally a creative endeavor.

Problem-Solving
Programming a video game is not easy and involves solving many complex problems. Often, these are entirely new challenges that require me to put in my best efforts to resolve them. I love pushing my limits.

Hard Skills

Check my hard skills list in the next link

Projects

Take a Peek Into My personal and professional Projects

Platformer Game

Platformer Game Created With Unreal engine Using C++, Data Tables, Blueprints. I Implemented this game using assets from the unreal engine store (Animations, Prompts, Foliage, etc…).

Space shooter game implemented with Unity
Casual Platforms game created with Godot Game Engine

Education

degrees

Instituto Politécnico Nacional (IPN) – Escuela Superior De Cómputo (ESCOM)

Bachelor degree in Computer
systems engineering August 2017 – June 2021

English Level Business

I can speak, read, write, and understand English fluently enough to deliver my work without complications. I am still studying the language to further excel in it

Japanese Level Business

I can listen speak, write and read Japanese fluently enough for casual conversations and businesses .
I am still studying kanji and grammar to further improve my language skills

Work Experience

Work places

Working in the Research and Development Team.

Experience creating innovative tools for testing game performance and Benchmark.
with Unreal Engine and Laravel

Develop a Desktop application for animators members so they can use git in a easier way

Soleil October 2023 – December 2024

In Tagwizz I worked in the Programmer department Implementing gameplay systems, UI and Client programming for Mobile Games In Unity.

Here I could work in the creation of tools in python for maya as well.

Tagwizz August 2020 – September 2023

Miguel Correa

e-mail: miguel.correa.isc@gmail.com

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